Finally!
Well now… Network is switched over to a new framework/stack and is 100% 64bit! yay! BASS sound system fully swapped to a new system and is in 64bit. This new system will start out with 16 channels, but I will eventually cap it at 128 channels only due to the sheer amount of SFX I am anticipating.
At this point, the client infrastructure is complete. As you can see in the image below, the client is only 1.5 MB. You can see the steam api and itch files, plus the Assets folder. Not too shabby.
Now I can concentrate on the server side. Speaking of which, the network portion of the server side is almost complete. I have some message handler hooks I need to wrap up. Then the server side steam integration then database integration. After all of that, then it is time to build the tools (map editor, class editor, account editor, character editor, etc.